Optimized Raytracing Setting
Optimized Raytracing Setting
Raytracing optimized setting for CP2077. Tested on v1.06
This mod is made with an intention to make the game playable with RT settings. I did a little reading around and come up with these settings. If anyone can help me understand the settings in depth, I’m all ears and looking forward to optimize the experience further.
Few things you should be aware of and should tweak if you so desire:
GeometryUpdateBufferSizeMB and ScratchBufferSizeMB are manually set according to the budget I could space on my system. You should check how much VRAM is available to you while playing the game without RT on, and accordingly update them.It would lag a bit while you try to view your V in the mirror (at least I do as I’m using DLSS with MirrorScaling enabled) . So be careful while setting your VRAM budget.If you want higher quality reflections then set EnableHalfResolutionTracing = false and ResolutionScaleEnable = -1There is a possibility that few scene might not look at intended by the artist/devs as this mod basically cuts back on the number of RT lights influencing the shaders. If you come across such a scene, Please share a screenshot with me, and how it is supposed to look.
Please inform me of any issues/bugs you come over.