Better Controls Menu
Better Controls Menu
I have taken efforts to make any(e.g. F, up, down, enter) key usable in bindings, but in some sections certain keys still can’t be bound freely. The game has a lot of functions internally that can be bound independently so I attempted to keep bindings so that when you change one it changes throughout the game, but I may have missed some. If something can’t be bound as you would expect it to let me know and I’ll see what I can do.To install copy into your ”Cyberpunk 2077\r6\config\” folder overwriting the existing files (this should overwrite 3 files). To uninstall delete those files and use steam/GOG to verify integrity of game files.FAQ:
Can I use this with double tap dodge instead of a dedicated dodge button?There is an alternate version of the files available with double tap dodge enabled.Can you add a holster weapon key?Unfortunately not, the game has the functionality hard locked to double tapping the weapon wheel keyCan you make into a toggle?Unfortunately not, the config files this edits don’t have a way to add a toggle button that the game does not already haveWhy do the settings say “”?I don’t have a way to add translation files and thus have to hard code the text to English, so the game displays this warning.Can you add a key binding for ?This mod only changes the key bindings menus to include things the game has buttons for but does not expose settings for. I can’t add new functionality.
Can I include this mod in another mod?This mod is in the public domain and may by used by anyone for whatever they please. Attribution is appreciated but not required.Can I modify the walk speed?Not with an in game setting, but in the InputUserMappings.xml file find the following lines and replace 1.4 with a value between 1 and 2.